Align/Distribute (Ctrl + =)
A good implementation of the tool for organizing and aligning objects, what's interesting is when I get to 3D editing (there is an Align/Distribute 3D which would be very useful to master), a something to remember is that it handles locked and 2D loci differently than normal objects.
Clip (Alt + C)
The clip tool might be useful in some occasions, where a functionality like select and delete is needed, there is a polygonal selection mode too inside of it.
Connect/Combine
While I think the Connect/Combine tool is less useful in 2D, in NURBS and 3D it would be very important, also its ability to handle Walls would be more useful than I initially think.
Useful Tools not used so often
- L : Split Tool
- Shift + - : Offset Tool
- 7 : Fillet Tool
Handling Surfaces
VectorWorks understands the concept of surfaces (2D/3D) and can handle them using the Surfaces commands (available in the Modify menu):
- Intersect Surface
- Add Surface
- Combine into Surface
- Clip Surface
Calculating Centroid
A very simple way to calculate a polygon (or a number of polygons) centroid is to use the Model -> Engineering Properties -> Place locus at centroid -> OK
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